Menopause is a universal phenomenon experienced by all menstruators. It marks the end of fertility and is associated with cultural and socio-economical stigmatization of menstruators because of their aging bodies. Due to this stigma, menopausal health has always remained in the shadows.
Lead for UX and UI for the app, Design research, Concept development, Prototyping, and testing, Video production, Project management
Adobe Illustrator, Photoshop, Figma, Sketch, Adobe AfterEffects, Adobe Premier Pro, Mural, Protopie
Michelle Cedeno, Yiwei Huang, Sanika Sahasrabuddhe, Stefania LaVatiatta, Anuprita Ranade
YOMO is a health literacy platform that helps menstruators better understand their changing bodies through clinical methods and communities of support. It is a companion that helps women navigate crucial life transitions like menarche, maternity, and menopause.
Yomo introduces its users to a community of women who share and discuss topics related to reproductive health. This community provides support by fostering open and honest communication between women of different ages, social and cultural backgrounds.
Share and discuss experiences related to reproductive health. These shared experiences help everyone in the community to find relevant information.
An efficient way to track both symptoms as well as treatments. This data can be shared with doctors during consultations.
The Yomo ecosystem also expands to wearables making it easy for menstruators to check-in and log their symptoms on the go.
The care library enables menstruators to connect with experts and also helps them to be well informed about various treatment options and lifestyle choices which impact their wellbeing. It also includes a telehealth feature that menstruartors can use to contact experts of their choice to seek medical advice.
Design to improve life, to us, means to look at health more holistically and to enable ways to spring back from certain biological or medical events. An improved life means to be able to live through inevitable transitions.
Through various design methods, we explored the cultural, societal, biological, behavioral and socio-economic facets of the menopause
We learned the struggle menstruators face regarding their health including topics such as equity, agency, accessibility.
We learned how people from different age groups and genders define menopause.
We learned about the multi-faceted issues concerning menopause and were able to identify various themes; cultural, societal, biological, behavioral, socio-economical, and etc.
We learned how menstruators describe their symptoms are both physical and societal.
We anchored our generative research towards understanding the perception, hopes, fears, and dreams of women across all ages.
We learned how menstruators perceive menopause and the strategies they use to navigate the challenges they face.
We synthesized our finding using the rose-bud-thorn framework to identify emerging themes
Stop worrying about symptoms and know self better
Building a positive outlook about menopause to encourage discussion
Make stronger bonds, and helps other women to do the same
Take action to be prepared for the life transition
Through our generative research, we identified opportunity areas and defined design principles to guide our concepts. We created concept storyboards using “what-if” scenarios and went through a series of user testing to understand the value propositions of our concepts.
An application that helps you track your symptoms through a library
The friendly language in the community building section made it approachable
Preferred a customizable calendar view instead of a wearable.
Liked to see a log of their data and suggestions based on emerging patterns
Felt more comfortable connecting with another woman if they had a similar experience.
Users loved to see that they are not alone. Want to have a space to share stories, opinions
This project made me rethink how we design with empathy for our users. We strive to work with a sense of empathy towards the people we design for. However, in many cases, it is impossible for us to put ourselves in the shoes of others and truly understand their experiences. At the beginning of this project, I assumed that I would be able to design with greater empathy as I am a woman, designing for women. As we went deep into our research, I realized that I couldn't empathize with menopausal women because I've never experienced any symptoms of menopause.
I now believe that designers should work with a sense of humility rather than empathy. This can be done by acknowledging the lived experiences of our users, taking their thoughts and ideas into account, and involving them in every step of the design process. A participatory design approach can help us work with greater humility.
I’m looking for full-time opportunities in product design, interaction design, and UX design in May 2021
© 2021 Anuprita Ranade